Posts

Showing posts from November, 2020

Designing my 3D model

Image
I began designing my model by just simply drawing some rough sketches of what my character may look like. Just to get to grips with designing a character: I then stated thinking about how the facial features would look so i start drawing out some sketches for the shape of the head, eyes, eyebrows, mouth and nose. This allowed to me to really start eto explore the possibilities of the model. I started with designing the head as this ust felt natural for me and it felt that it was easier for me to design the rest of the model with the possible head design finished. I then sketched out how the full character might look, I used a full fringe for the hairstyle as this is model of myself and thats the hairstyle i have, I used some rather pointy eyes as i felt these looked the coolest however for the actual model i may experiment with different texture maps to see which style suit the shape of the face best. I included a side an back view to make the modelling of my character easier for mysel...

Research and Inspiration

Image
     The imagery above are the main inspiration for my model, the images i have chosen will help me in designing the character and will also give me an idea of how to model my character.   Further research i did into the pop vinyl and making 3d characters:    https://www.youtube.com/watch?v=mYIW28Fe_tY This video wasn't much help in the actual modelling area of my project but it taught me a lot about what happens in the world of pop vinyls and it told me how each line is thought of and how the structure of the team change  depending on the project. https://www.youtube.com/watch?v=cn0z9yJkR2s This video helped me understand the process of 3d character modelling/design i my not follow all of these steps but the info helped me understand how it works if i wanted to carry on with character design in the future.

The concept for my Model

Image
 The Concept: For my more complex model i have decided to create a model of myself in the sytlized fversion of a chibi/pop vinyl figure, if i have time i will then look at placing my figure in a situation within an album cover i came up with using the song 'plastic way of life' by Glue70 to create the album cover for the form a sense of irony within the album cover as i will be using quite plastic like textures to get the style i want.  Programs I plan on using: For this project i plan on using Cinema 4D to model my figure as i feel more confident navigating the interface and i feel liket aht would help me a lot for a model that can be so complex. I then plan on bringing the Model into 3DS Max to texture and render the model as I believe UV Mapping can be a lot more precise in 3DS Max when compared to Cinema 4D.

Learning Character design & modelling

 Learning Character design & modelling https://www.youtube.com/watch?v=cbAVBh4Tc78  Chibi Modelling help https://www.youtube.com/watch?v=xzmg0grXHyE   UV Mapping Chibi Model  https://www.youtube.com/watch?v=V6C8XJHPN8k&t=1487s Modelling Hair  https://www.youtube.com/watch?v=bfdbTD9Bxpg Adding Clothes https://www.youtube.com/watch?v=VLDYCTYA9Zg Modelling Hair 2  https://www.youtube.com/watch?v=BqWYgrXw7Jk Cinema 4D Rigging https://www.youtube.com/watch?v=YNBrjSfXWUs

Project 2: Idea Generation

Image
     Starting Project 2: Idea Generation       To begin project 2 I started off by creating a mindmap of all the ideas I had at that time for this project, I am still not sure what I want to move forward with but these are the ones that I am most interested in: Creating a low detail 'Character' of myself: For this one the character would be cartoon ad unrealistic kind of 'chibi' style approach. I am particularly interested in this one as i feel that there woul dbe a lot of different ways I could approach this idea and the development and experimentation stage of this would be quite long. I could also play around with a varied amount of materials depending on the clothes I want my character to wear.    Recreating an album cover: For this one i would either design an album cover myself or choose one that already exists and make it 3D, I could take the project further and make the cover a hologram and make it come out of the album on a table or even...

Finishing my 3D model and Taking the Idea Further

Image
Finishing and further development on my model:   In this blog post I show how I finished my strawbeerry fields model off and how im going to develop it further

Week 6 UV Mapping Continued

Image
Week 6: Today we continued to practice UV ampping by using one of the 3D models we made. We used the Storm Trooper model as everyone had made this one aside from the people (me) who made the Darth Vader but they both have ver similar geometry so this didn't really effect the creation of the storm trooper model. I used a plane which the net of the model on it to figure out the sizing of model and placed it all together, i then used UV Mapping to texture the object, I did this quite quickly as I am getting used to UV mapping so it took my no longer than 20 minutes  (as I am writing this I have just noticed an error in the side view tab but that is easily fixed).   I then imported the Storm Trooper into sketchup so I can geolocated it, I struggled at first as the texts wasn't showing up however I quickly realised the issue as the files were not all in the same folder and when I moved all files into the right file location it imported correctly.    I then geolocated...

Geolocating My Strawberry

Image
 

Making the Leaves for the Strawberry and Finalising it

Image
 

Making my model

Image